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Artifact: The Dota Card Game Wiki
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===Deployment strategy=== In most cases, you should be guided when deploying Meepo (or another hero) the above calculations: minimizing the possibility of receiving lethal damage. But in a number of game situations, you must also take into account the initiative and color of your opponent’s heroes on the lane to avoid the possibility of receiving this or that damage. One of the Meepo's strengths is the ability to inflict damage on any of the lanes and before the action phase on lane (also used the term "cross lane"). This has only a number of heroes, spells, improvements. Among others it is possible to name such cards as [[Heartstopper Aura]] (It dealt damage before the action phase), [[Grazing Shot]] (dealt damage on any lane), [[Steam Cannon]]. The damage from the Poof is also applied to the area. The course of the battle rushes from the left to the right lane, but if you place the Meepo with the [[Blink Dagger]] on the central or right lane, you can then dealt damage on the left lane by applying the item and then Poof another clones to it (this is the possibility of causing damage to any point on the map). Consider a number of examples. '''Example 1'''. On the Top (leftmost) lane opponent have Phantom Assassin and now turn 4 (6 mana turn). On turn 2 you used the ability [[Divided We Stand]] and both Meepo died on combat phase. On turn 4 they are ready to be deploy again. {|align=center |[[File:Deploy with blink.001.png]] |} Suppose also that the enemy has the initiative on the Top lane. If you place a Meepo on the Top lane, then the opponent can immediately use the [[Coup de Grace]]. If, however, they are placed on other lanes under the assumption that the enemy will not have heal to the Phantom Assassin, then it will be possible to use the blink and poof to the first lane and killed Phantom Assassin. Black heroes, as the most dangerous for Meepo, have other abilities, for example, a [[Gank]], which in this situation will nullify our placement efforts, but we consider the general idea of avoiding damage on one of the lanes and then applying it in the opposite direction of the battle on the lanes (right to left). In general, it does not matter how the Meepos is deployed on the center lane, however, let us assume that the placement happened as follows: {|align=center |[[File:Deploy.001.png]] |} Our actions on the Center lane will consist of the following: *We move to the free field of the Top lane (using blink) {|align=center |[[File:Blink usage.001.png]] |} * And then apply Poof on the Meepo, remaining on the Center lane to the Meepo, moved with the help of a blink to the Top lane: {|align=center |[[File:Poof usage.001.png]] |} *So Phantom Assassin dies {|align=center |[[File:Pa dies.001.png]] |} <div id="example2"> <b>Example2</b>. Consider the following case of placement on the lane. As you can see Meepo dies after the combat phase. But Meepo can move to a more advantageous position after an unsuccessful deployment by applying a Poof on himself. After applying the Poof, Meepo disappears from the lane and then appears at the position available for deployment including the one with which it has performed the Poof. </div> {|align=center |[[File:Poof on himself.001.png]] |} Meepo then moves to one of the possible free deployment positions and simultaneously deal damage from the Poof. When moving to the previous position, it will still die, but when redeploying to a new one, it will remain alive. {|align=left style="border-spacing: 10px 0;" |[[File:Positon after poof 1.001.png]] |[[File:Redeployment3.001.png]] |[[File:Position after poof 2.001.png]] |} '''Example3'''. In some situations, if one of the Meepo is threatened on the lane, the sequence of Poofs is important for redeploy. That is, the order in which the Poofs are performed is important. {|align=center |[[File:Poof sequence.001.png]] |}
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