Improvements are a category of Spells with a unique effect to the board.
Like normal Spells, you cast them in a lane. However, once the spell is cast they provide a permanent Improvement to the targeted lane. Lanes can have multiple improvements at a time, and all active Improvements are shown the side of the owner's Tower.
Improvements are only removed when they are destroyed, which can lead to the owner potentially snowballing out of control.
Types[edit | edit source]
Each type of improvement is distinct.
- Must be manually activated. Has a cooldown. Has 6 spikes surrounding it's icon.
- Triggers when a specific action is taken or a phase begins. Has 3 spikes surrounding it's icon.
- Provides an ongoing, always active effect to the lane. Has no spikes surrendering it's icon.